If Shadowpaly had multiple audio tracks support I would probably immediately change to it and never go back. Since 2017 will bring a lot of high detail games, I'm wondering If things like these will happen with other games too, and I'm actually thinking what settings should I go for to make OBS (videos) run as smooth as Shadowplay with about the same video quality. (this is in part the problem of the game too, since it's quite badly optimized) Open OBS Studio/Streamlabs/OBS.Live Open the settings window for the 'Source' that captures the game client (right click on the source and select 'Properties') At the bottom of the properties window, check the option 'Capture third-party overlays' Save the changes Overwolf should now be displayed correctly in your stream. This weekend, while playing the Ghost Recon Wildlands open beta I have noticed that Shadowplay is significantly better at recording that game, as OBS would result in stuttery videos (with the settings mentioned above and even tweaked for more performance) while Shadowplay would record very high quality videos at 50 MBPS 60 fps with no problem. For the most part, I record using OBS Studio, NVECH - CQP 15 and I have no problem. Welcome to Hardly TechToday's video will be something a little different I want to see how much of a performance and potential quality difference there is. So before anything, my system has a i5 6402p, 16 GB ddr4 and a gtx 1070.
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